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ESL Pro Series Qualifier and EAS PreSeason Short version Rules

The text below is just a small summary of important rules. A full rulebook will be released in the upcoming days, in the meantime theese are the most important parts that have to be followed.

Accounts (Player & Team)

All Masters players must comply with the following:

  • Have their age made public
  • Have the SteamID properly entered in Gameaccounts

All ESL Pro Series Qualifier, and EAS PreSeason teams must comply with the following:

  • Have a suitable team name
  • Have a suitable team logo
  • Have suitable contact info entered, in the form of an irc #channel and server

Rescheduling

  • The matches as listed on the website are the default time and map of the match
  • For a match to be properly rescheduled, both teams need to have written, and confirmed the new match times in the comment of a match, and then given the link to said match to an admin on IRC.
  • Last match day is 09.03.2010 Any and all matches must be played before this time.
  • Maps can be changed, this is done when both teams have agreed upon the new map in the comment field of the match, and notified an admin with the match link

Rules

  • If a team acquires 6 minor penalty points during the course of the qualifier, then the team is automatically disqualified, and all the results of the team removed
  • There is no such thing as a no show, if a team does not show it will receive 3 minor penalty points, and the match will have to be rescheduled, at the convenience of the team that was present at match time.
  • All players must use the default CS1.6 models. Any other kind of custom models, including HLTV models are not allowed, and will mean an automatic rematch, and in repeat offences, a removal from the tournament.
  • Maplist:
  • de_dust2
  • de_nuke
  • de_inferno
  • de_train
  • de_tuscan
  • A complete mappack including bugfixed maps can be found Here
  • A Counter-Strike config must contain the following values:
  • cl_movespeedkey 0.52
  • cl_pitchspeed 225
  • cl_showevents 0
  • cl_pmanstats 0
  • cl_showerror 0
  • cl_lc 1
  • cl_lw 1
  • gl_max_size greater than or equal to 128
  • gl_monolights 0
  • gl_picmip 0
  • net_graph 0
  • gl_polyoffset 0.1(Nvidia) / 4(ATI) (Only values that does not produce the illegal „translucency“ effect are allowed)
  • s_show 0
  • s_a3d 0
  • fastsprites 0
  • Walking is only allowed with „+speed“
  • mp_fadetoblack 1 must be on if one team requests it
    The following values and configurations are forbidden:
  • binding „+duck“ to mousewheel

  • Bugs and glitches
  • Upon starting the match both sides agree that the server is in order, and no further configuration changes are needed to be made on the server. Therefore any unintentional use of bug flash as a result of not fixed maps will not be taken into account in a protest.
  • Any intentional abuse of any bugs will be dealt with with all possible severity and may in worst case scenarios result in a disqualification from the tournament
  • Deeming whether the use of a bug or glitch was intentional lies with the sole discretion of the tournament administration
  • Any breach of these rules will result in an instant rematch, penalty points may also be rewarded upon the administrations discretion. Normally 1 minor penalty point per discrepancy up to a maximum of 3 minor penalty points per match. Extreme cases may be considered as an direct disqualification reason.
Disallowed spots on the map
    Following positions are disallowed or restricted:
  • de_dust2
  • [1]
  • [2]
  • [3]
  • [4] Multiple people are allowed on this box, but not on top of each other.

  • de_inferno:
  • [1]
  • de_nuke:
  • [1]
  • de_train:
  • It is forbidden to peak and shoot through this crack in the map.

Aequitas

  • Our own Anti-Cheat client ESL Aequitas must be used during all ESL matches (Aequitas Portal)
  • Failure to upload aequitas after a match has ended will result in 1 minor penalty point per aequitas file, up to a maximum of 3 minor penalty points per match

Matches

New Players

  • Any new player that wants to be added, must be approoved by administration.
  • An approoval can be acquired by writing a ticket to Support
  • The ticket must contain a link to the player, and the reasoning for adding another player to the rooster
  • Playing with any unauthorized player will result in 3 minor penalty points per player, and a rematch to be forced, if the victim of the offense so wishes.
  • For the playoffs, 2 players from other teams may be added, the same restrictions on use apply to theese players, whereas the team leader must apply for allowance to add the player through a Support Ticket

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