Rules
These are the rules for the World of Tanks Company Qualifier Cup #1. We make every effort to ensure the rules are complete and up to date but this may not always be the case. You should also check the Rules & Information and News for additions, exceptions and modifications that may apply. All players must meet the requirements listed in the Rules & Information at the time the match is scheduled to begin. The rules are a guideline and the decisions by admins may differ from them depending on the circumstances. If you have any questions about the rules, please write a support ticket.
- 1. General Rules
- 1.1. Gameaccount
- 1.2. Teamaccounts
- 1.2.1. Teams
- 1.2.2. Team members
- 1.2.3. Change of team
- 1.2.4. Changing team name
- 1.2.5. Merging teams
- 1.2.6. Different compositions (sub) teams in one tournament
- 1.3. Playeraccounts
- 1.4. Admins and broadcast
- 1.5. Matches and Battles
- 2. World of Tanks specific Rules
- 2.1. Tournament system Company (champion)
- 2.1.1. Qualifier Cups
- 2.1.2. Company Cup Finals
- 2.1.2.1. Maps
- 2.1.3. Draw Rule
- 2.2. Match Media
- 2.3. Screenshots
- 2.3.1. Missing screenshots
- 2.4. Settings
- 2.4.1. Battle Settings
- 2.5. Map
- 2.6. Match Rules
- 2.6.1. Forbidden Mods, Skins and Consumables
- 2.6.2. Tank regulations
- 2.6.3. Pre-battle
- 2.6.4. Map Change
- 2.6.5. Results
- 2.7. Rule modifications
- 3. Penalty points
1. General Rules
1.1. Gameaccount
Every player must have an entered gameaccount. This gameaccount is your World of Tanks ingame nick.
1.2. Teamaccounts
1.2.1. Teams
A team must have at least total of 60 tierpoints. In each team there has to be a member set as “Captain” in the team profile. A team may only use players in ESL competitions that are a member in the team`s ESL account.
For participation in one of ESL league following items must be specified for the team:
- team name
- short name (tag)
The name of the team must not be unique, but ESL reserves the right to reject particular names that are similar or unique with one of the famous name.
The names that are prohibited by law will not be accepted and will be removed and punished with penalty points. In addition, names that are contrary to any rules of etiquette and generally accepted standards will not be accepted.
If the team account was deleted and new account was created, because that first received penalty points, then the penalty points will be moved to a new account and account will receive additional penalty points.
The emblem (logo) should represent the team and be involved in the title or short title team. Logo protected by copyright or contrary to accepted norms and etiquette are not allowed.
1.2.2. Team members
Each player can only play for one team in one tournament, league or championship. The list of examples can be found here: click me Players with status Inactive or Honorary member are not allowed to play.
1.2.3. Change of team
Any player can change the team if he wants. Player is not allowed to play for a new team within 10 days after the departure of the old team and take part in any games and tournaments of his new team during this period, if a team was created more than 20 days ago. This also applies to newly registered players. If a player takes part in the match, being banned, he violates the rules.
Exceptions may be indicated additionally in the news for the tournament. If you are unsure, contact the admin to clarify this point.
1.2.4. Changing team name
A team may change its name at any time. This also applies to cases where the team is restructured. Team score is assigned to a new team.
Change the team name in order to fool other teams is forbidden. Old team name must be specified in the teams description. Very long names or permanent change of team names is prohibited and may be punished with penalty points.
1.2.5. Merging teams
If two teams are merging, they can choose which of the two accounts they will use. The other account should be deleted. Points and information can be taken into account only from different leagues. If both teams played in the league, information on matches between these two teams is removed.
1.2.6. Different compositions (sub) teams in one tournament
Any team can enter any number of sub teams in the same tournament. However, only one subcommand may participate in the Premier League. Team is not allowed to have more than one sub team in the Premier League.
In the ladder two sub teams of one team can not play against each other.
1.3. Playeraccounts
All players must have their own ESL player account to be allowed to play in ESL competitions. All players have to enter their World of Tanks account (European Server) as a game account on the ESL website. This account has to be used in all ESL competitions.
1.4. Admins and broadcast
Admins and/or broadcasters are always allowed to join any battle played in ESL competitions to spectate. If an admin or a broadcaster ask you to invite him to a battle played in an ESL competition, you have to invite him.
1.5. Matches and Battles
A match is the entire game between two clans/teams and consists of one or more battles, depending on the match mode (BO3, BO5, etc.). A battle is one single game session that lasts up to 15 minutes or until all enemy tanks are destroyed or until the enemy base was captured.
2. World of Tanks specific Rules
2.1. Tournament system Company (champion)
Matches in company cups are Best of One in the first round, so you need to win one battle to win the match. Once you have won or lost a match, please go to the match page and enter your result. Semi finals and the finals are Best of Three, so you need to win 2 battles to win the match. The top 4 in each qualifier will move on to the final cup. If a team is already qualified, they cannot play in the remaining qualifiers. If a team did not manage to qualify in a cup, they may try again in another qualifier.
2.1.1. Qualifier Cups
- Semifinals: best of 3
- Finals: best of 3 (loser finals, too)
- Remaining Rounds: best of 1
2.1.2. Company Cup Finals
- Finals: best of 3 (losers finals, too)
- Remaining Rounds: best of 3
- 3 maps - 1 round per map
2.1.2.1. Maps
- 1. Map: Team "left" Picks starting position
- 2. Map: Team "right" Picks starting position
- 3. Map: Team "left" Picks starting position
2.1.3. Draw Rule
- Qualifier Cups are best of 1. If you play a draw, both teams are out of the cup
- Final Cup are best of 3. If you win 2 of 3 rounds, to get into the next round.
- If you play a draw, you have to play the other 2 maps. Is the result after this 2 last maps 1:1, it is a complet draw and both teams are out.
- If you play 2 draws, the team who win 1 map, win the match and get into the next round.
- If you play 3 draws, both teams are out.
2.2. Match Media
In order to prove anything all players should take screenshots and keep them in case they are needed for protests. For example if a player shows up late or something like that. The screenshots have to be saved for at least 7 days. It is enough if only 1 team adds the requested screenshots.
2.3. Screenshots
Both team captains HAVE to take screenshots of the following:
- Result screen
- 100% base capture
2.3.1. Missing screenshots
Team captains are responsible for uploading all mandatory screenshots to the matchsheet on the ESL website immediately after the match. Missing Screenshots will result in 1 penalty point and a disqualification.
2.4. Settings
2.4.1. Battle Settings
- Teamsize: at least a total of 60 tierpoints
- Timelimit: 15 minutes
If the match was set up wrong the team which captain created the room can be disqualified. If the system was bo3 or bo5 the match will be rated as loss.
2.5. Map
The map that has to be played will be forced for each match and can be found in the match details on ESL website.
2.6. Match Rules
2.6.1. Forbidden Mods, Skins and Consumables
2.6.2. Tank regulations
- The total tier of the vehicles is from 60 to 90
- Teams may contain tanks of different nations
- Premium vehicles are allowed
- Every kind of skins and mods are allowed, if not forbidden in other parts of the rules
- The highest tier for the light, medium and heavy tanks, as well as tank destroyers is 8' , while the highest tier for the SPGs is '6.
- Total amount of vehicle tiers in one team must not exceed 90 points.
2.6.3. Pre-battle
Battles are created by one of the team captains as training room ingame. The team on the left side of the matchsheet creates the battle room and starts as team 1. It is possible to arrange that the team on the right side creates the battle room. In this case both teams have to agree.
In the semifinals and Finals the positions will be picked as in the monthly finals:
- 1. Map: Team "left" Picks starting position
- 2. Map: Team "right" Picks starting position
- 3. Map: Team "left" Picks starting position
Battle room should be created as soon as the match is generated. Players should join immediately. If a team is not complete 10 minutes after official match time the team will get one ESL penalty point for each missing player. If a team is not complete 20 minutes after official match time the battle starts without the missing players!
If the battle starts with a delay of more than 10 minutes, then one of the teams should give a notice in the form of a comment on the matchsheet before the match starts.
2.6.4. Map Change
Between two maps both teams have 5 minutes time to pepare. If one team isn't ready after 5 minutes the battle starts without the missing players and the team will be punished with 1 penaltypoint for each missing player. Please take screenshots to prove when the last map was finished and the when 5 minutes passed.
2.6.5. Results
2.6.5.1. Win
A battle is won if:
- All enemy vehicles are destroyed within the timelimit
- The enemy base is captured within the timelimit
2.6.5.2. Draw
If a match ends draw, both teams are disqualified.
2.7. Rule modifications
The ESL administration reserves the right to change or modify these rules, and in special cases make decisions not covered by these rules to preserve the spirit of fair competition and sportsmanship.
3. Penalty points
In general, a player and the team can receive up to 6 penalty points per match, unless a single violation has a higher punishment. A team is only punished once per violation, regardless of how many players. Where a player or team receives penalty points for multiple violations, the penalty points are added together.
| Rule violation | Number of penalty points |
|---|---|
| General | |
| No show | Team: 3; Player: 2 |
| Reject compulsory challenge | Normal: 1 Intense (top 10): 2 |
| Abort match | Player / Team: 4 |
| Use of ineligible player | |
| Inactive barrage | Player / Team: 3 |
| Barraged | Player / Team: 6 |
| Unregistered player | Player / Team: 3 |
| Missing Premium (where required) | Player / Team: 3 |
| Missing Trusted (where required) | Player / Team: 3 |
| Ringer/Faker | Player / Team: 6 |
| Playing with wrong gameaccount | Player / Team: 3 |
| Playing without a registered gameaccount | Player / Team: 3 |
| Unsportsmanlike behaviour | |
| Multiple/Fake accounts | Warning / 1-3 penalty points |
| Faking country/nationality | Warning / 1 / 2 / 3 penalty points |
| Deception | Player / Team: 1 - 4 |
| Fake result | Player / Team: 4 |
| Fake match media | Player / Team: 6 |
| Fake match | Player / Team: 6 |
| Cheating | Player: 12 / Team: 6 |
| Usage of forbidden Mods and Skins | 1 / 2 / 3 penalty points |
| Matchmedia | |
| Missing, incomplete screenshots | Player / Team: 1 |
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World of Tanks Company Qualifier Cup #1





