StarCraft II Combined European National 2012 Qualifier #4

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Description

How to play custom maps

To play custom maps, go to create a custom game, and enter the name of the map in the search box in the upper right corner of the maps interface.

Key Rules

Replays: Replays must be uploaded to the match page (not zipped) immediately after the match! You will receive penalty points for missing replays starting at the quarter finals!
Server / Country Restriction: All players are allowed to play, but the matches will be played on the European Battle.net with a European Host.


Match format

Best of 3 throughout the whole tournament.

In Best of 3 a map veto (removal and pick) system is used. The high seeded player (seeds can be found at round 1 on the grid page) decides who starts. Players take it in turn removing maps until only three remain, then each player picks a map. Maps are played in order they are picked. The remaining map is played last.

Disconnects

If there is a disconnect in the first 4 minutes of the game and there has been no contact between players, then the game will be restarted.

After this time, the match should be re-gamed unless one player had a great advantage.

If the problem occurs frequently then an admin should be contacted.

If a game is restarted players must choose the same races.


No shows

If your opponent is not ready to play, 15 minutes after the scheduled match time, then you should report that your opponent is a no show to an admin in the Cup Chat.


Protests

Protests must be raised to admins in the cup chat as soon as possible. Protests raised late, or through the website may be ignored.

Parameterpool

Map

  • (see rules) *
  • WCS Daybreak LE
  • WCS Ohana LE
  • WCS Cloud Kingdom LE
  • WCS Entombed Valley
  • WCS Antiga Shipyard
  • WCS Taldarim Altar LE
  • WCS Shakuras Plateau

* = Default

Details

Signup:
Category: Cup
Rankingsystem: cup
Matchsystem: oneround_noshift
Match adjournment: 14 days 28 days
Match abort: inactive
Autoconfirm: 60 min.
Protest period: 3 days
 
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