StarCraft II SteelSeries Go4SC2 Cup #24 (Wed 28.07.10)

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Go4SC2 #24

Begin: Weds, 28.07.10 17:00 CEST
Meeting place: #esl.go4sc2 on Quakenet IRC - web chat is available on the cup page!
Structure: 256, 512 player, Single Elimination
Replays: Replays must be uploaded to the match page (not zipped) immediately after the match! You'll gain penalty point for missing replays starting at the quarter finals!
Coverage: All coverage is now allowed!
Map pool: Blistering Sands, Desert Oasis, Scrap Station, Steppes of War, Kulas Ravine, Lost Temple, Metalopolis
Server / Country Restriction: All players are allowed to play, but the matches will be played on the European Battle.net with a European Host.

Match format

1st RoundLost TempleLost Temple
2nd RoundSteppes of WarSteppes of War
3rd RoundKulas RavineKulas Ravine
4th RoundMetalopolisMetalopolis
5th RoundScrap StationScrap Station
6th Round--Blistering Sands
7th Round----
Quarter FinalKulas RavineKulas Ravine
Semi FinalLost TempleLost Temple
FinalSteppes of WarSteppes of War

The Quarter Finals and Semi Finals are Best of three maps
The Final is Best of five maps

The first map is always fixed. In Best of three and Best of five the loser picks the next map. The same map cannot be played twice in a match.


If there is a disconnect in the first 4 minutes of the game and there has been no contact between players, then the game will be restarted.

If the problem occurs frequently then an admin should be contacted.

If a game is restarted players must choose the same races.



  • Random
  • Agria Valley
  • Blistering Sands
  • Burial Grounds
  • Crossfire
  • Desert Oasis
  • Incineration Zone
  • Jungle Basin
  • Junk Yard
  • Scrap Station
  • Steppes of War
  • Worldship
  • Xel Naga Caverns
  • Lost Temple
  • Kulas Ravine
  • Metalopolis

* = Default


Category: Cup
Rankingsystem: cup
Matchsystem: oneround_noshift
Match adjournment: 14 days 28 days
Match abort: inactive
Autoconfirm: 60 min.
Protest period: 3 days
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  • 2.010 Matches Yesterday
  • 23.118.700 Matches Total
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