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ESL Major Series

FIFA 09 Clanwar

Season V Rules - Last updated: 20/11/2009

Contents

General

Definitions

Participant - A participant is any team, or player that is on ESL Major Series team account that is taking part in the ESL Major Series.

License Holder - A license holder is the legal entity (registered association, Ltd company, etc.) or the person to whom an ESL Major Series License is in control of.

Time - All times are given in Central European Time (CET), or Central European Summer Time (CEST) during summer time in Europe.

Season - The season lasts from the beginning of the first playweek of the Main Round until the end of the playoffs.

Playweek - A playweek is from 00:00 Monday to Midnight Sunday.

Tournament Administration

Tournament Directors

  • Carsten 'Storch' Kramer
  • Johan 'Junior' Godderis
  • Antony 'TheRogue' Seedhouse

For the head admins of this ESL Major Series see #Head_Admins

Validity of the Rules

Should any of the rules in this rule book be void for any legal reasons in any specific country, the remainder of the rule book remains valid for that country.

Rule modifications

The ESL Major Series administration reserves the right to change or modify these rules, and in special cases make decisions not covered by these rules to preserve the spirit of fair competition and sportsmanship.

Non-disclosure of internal information

All texts written in either protest or support tickets or written by the ESL Major Series administration to members of the ESL Major Series cannot be published without the written permission of the ESL Major Series administration.

Code of conduct

All participants are asked to behave in an appropriate manner towards other competitors and to any member of the ESL Major Series administration. Exceptional cases of violation of this rule will be punished with all possible severity.

Additional agreements

The ESL Major Series administration is not responsible for additional agreements between players or teams and these agreements are only allowed if they do not violate any of the existing rules. The ESL Major Series administration advises against such agreements. The ESL Major Series administration will not enforce any additional agreements.

Contract conditions

The ESL Major Series administration will not interfere with and is not responsible for any legal issues between a player and his or her team.

Betting

It is not permitted to bet on matches of leagues, in which you are a participant. Violations of this rule are punished by one (1) Major Penalty for the team/the player. If a deliberate attempt to manipulate a match can be proven, the ESL can also bar the player(s) in question for a number of matches or have matches replayed. In extreme cases, the league administration reserves the right to remove a team/player from an ongoing season.

Protest

A protest can only be made using the protest form on the ESL page. Protests filed by email or IRC are not valid. At most, they can help explain the circumstances. Please see the protest procedure: http://www.esl.eu/eu/ems/faq/protest_rules/

If a participant wants to submit a protest concerning a specific match, the protest needs to be filed within 72 hours after the starting time of the match. Any protest made after the deadline will be discarded.

Continuously filing protests for the sole purpose of getting an advantage out of filing protests will be treated as violation of fair play.

Barrage for dropping out from the ESL Major Series

Any participant who drops out of the current ESL Major Series cannot return later. This applies to any kind of drop out, no matter whether it is by his or her own decision or due to a disqualification e.g. because of too many penalties. The ESL Major Series administration reserves the right to bar a participant for more than one season in extreme cases.

Penalties

Penalties are given for violations of the rules and fair play.

Any rule violation that does not directly interfere with the competition of the ESL Major Series and does not violate fair play will be punished with a minor penalty.

Any rule violation that directly affects the competition of the ESL Major Series or which is not in line with fair play will be punished with a major penalty, and a forfeit loss in relegation and playoffs.

A major penalty is worth 10 points, a minor penalty is worth 3 points. If a participant's major and minor penalties combined total 30 or more points, they will be removed from the ESL Major Series.

Penalties given within the ESL Major Series only apply for the ESL Major Series and not for the normal ESL leagues and ladders. The only exception to this are penalties given for cheating and severe violations of the code of conduct or fraud which will also be penalised in accordance with the normal ESL system.

Penalty points and barrages of the ESL do not apply to the ESL Major Series, except barrages for cheating.

Communication

Players forum

In team competitions, each team can appoint up to three (3) people who can represent their team in the players forum. In 1on1 competitions, only the players themselves and one orga from his or her team can have access to the players forum. If several players from an organization are in the same 1on1 competition then they must appoint a single orga for all.

The players forum is the only official communication platform between the players and the admin team.

All information within this forum is to be kept between the admin team and the participants of the players. Information or statements placed inside this forum by the admin team are not to be made public (news, public forums, etc.) and teams will be punished depending upon the kind of information and content they make available in the form of penalties or a direct disqualification from the competition.

E-Mail

One of the official means of communication on ESL is e-mail. ESL uses the e-mail addresses entered in the users’ profile to communicate with the users. All users are therefore asked to use a working e-mail address in their profile and to check the content of their mailbox daily if possible. ESL can not be held responsible for problems arising if e-mail does not arrive because the recipient did not keep his account up to date.

IRC

In addition to the players forum, to enable quick and easy communication there is usually a private IRC channel that we ask for all participants to join. If there is a channel, the details can be found in the players forum.

Game broadcasts

All broadcasting rights of ESL Major Series matches are owned by the Turtle Entertainment GmbH. This includes all forms of broadcasts, i.e. IRC Bots, shoutcast streams, video streams, HLTV, WaaaghTV, Replays, Demos or TV broadcasts. Turtle Entertainment GmbH can pass on the broadcasting rights for one or multiple matches to a third party or to the participants themselves. In this case the broadcast must be arranged with a head admin before the match. A participant cannot refuse to have their matches broadcast, nor can they choose in what way it will be broadcast.

ESL TV is a German television station that will be broadcasting, amongst other things, matches from the ESL Major Series.

Tournament direction

The ESL Major Series is organised by the Electronic Sports League (ESL). The Electronic Sports League is part of Turtle Entertainment GmbH.

Turtle Entertainment GmbH
Siegburger Str. 189
50679 Köln
Germany
http://www.turtle-entertainment.de

Team and Player accounts

Ownership of Team accounts

The ESL Major Series administration assigns ESL Major Series licenses to each contestant at the beginning of each season.

The license is assigned to a legal entity (registered association, Ltd company, etc.). If a team is not represented by a legal entity, then the ESL Major Series administration will assign the license to a person on the team. This is always the team manager or a person appointed by the team manager.

The license holder is responsible for all actions that concern the team. The ESL Major Series license holder is the entity which will receive the prize money after the season has ended. The license holder can name another person to receive the prize money at the end of the season.

Requirements

All ESL Major Series players must comply to the following:

  • Have their full name entered and made public
  • Have a suitable photo uploaded
  • Have their necessary gameaccounts entered (see #Gameaccounts)

All ESL Major Series teams must comply to the following:

  • Have a suitable team name
  • Have a suitable team logo
  • Have a team account that is not active in any other ESL leagues, ladders or cups
  • Have no inactive/honorary members listed

Players or teams that do not comply to the above will be punished with 1 minor penalty each playweek.

Player country

A player's country (of residence) must be set to the country that they live in.

Team country

The first match a team plays in the ESL Major Series (either in a Qualifying Round or the Groupstage) determines the country a team based on a simple majority.

I.e. If 51% or more of players that played in a match live in a single country, the team's country is that country, otherwise the team's country is set to Europe for the season.

If in any future matches the team's country is no longer 51% or more from that country, then the team's country must be set to Europe for the rest of the season.

Roster

All players added to a team after 23:59 CET of the Sunday before the first playweek of the Groupstage begins are considered new players.

Up to three new players can be added to a team during the season.

A player is only allowed to change their team once per competition stage (groupstage, playoffs). Should a player change their team in a competition stage, they are not allowed to play against their old team or against teams that they played against with their former team for the remainder of that competition stage.

For each new player in a team a support ticket must be made for the player to be approved by the head admins for that ESL Major Series. Before being approved new players must meet all the requirements for playing.

A new player must requested at least 24 hours before playing in a match, and approved before the match.

Scheduling

Any agreement to reschedule a match must be made by both participants on the ESL website, either in a protest ticket or match comments, otherwise the official match time is that stated on the match page.

Groupstage

The deadline for rescheduling a match is midnight Sunday of the preceding play week. Rescheduling after this deadline will incur 1 minor penalty.

If a participant wishes to reschedule a match they should do so by opening a match protest. Upon requesting the reschedule the participant must suggest at least 3 new times on at least 3 separate dates up to the end of the next playday to play the match. Failure will incur 1 minor penalty.

Wildcard

In 16 contestant groupstages (and FIFA 09 Clanwar), participants have 1 wildcard.

In 24 contestant groupstage, participants have 2 wildcards.

A wildcard is used when a participant requests to reschedule a match within 24 hours of the scheduled match time. Usage of the wildcard will also incur 1 minor penalty.

When a participant has already used up their wildcard then they will receive a total of 3 minor penalties.

Playoffs

Playoffs matches cannot be wildcarded or rescheduled past the deadline date without a serious reason and the permission of the admin team. One player being unavailable is not a valid reason.

No show

If a participant is not ready, in full, for the match 15 minutes after the scheduled start time they are a no show.

Groupstage

If the participant still has a wildcard, one major penalty will be given and a wildcard will be removed. If they do not have any wildcards remaining they will receive 1 major penalty and 1 minor penalty.

During the groupstage a no show does not result in a forfeit loss, all matches must be played.

Playoffs

A no show in a Playoff match will result in a forfeit loss.

Tournament Structure

Groupstage

The groupstage will consist of 4 groups of 4 contestants. Each contestant will play each other contestant in their group once, playing one match per week.

If two or more contestants are equal on points on completion of the group stage, the following criteria are applied to determine the rankings:

  • higher number of points obtained in the group matches played among the contestants in question;
  • superior round difference from the group matches played among the contestants in question;
  • superior round difference difference from all group matches played

Playoffs

The playoffs will be 8 contestant, double elimination. See this graphic for seeding

Schedule

It is our aim to follow this schedule as best as possible.

Groupstage

  • Week 1: Monday 2nd November - Sunday 8th November
  • Week 2: Monday 9th November - Sunday 15th November
  • Week 3: Monday 16th November - Sunday 22nd November
  • Catch up: Monday 23rd November - Sunday 29th November

Playoffs

  • Winner Bracket Quarter Finals: Monday 30th November - Sunday 6th December
  • Winner Bracket Semi Finals: Monday 7th December - Sunday 13th December
  • Winner Bracket Finals: Monday 11th January - Sunday 17th January
  • Lower Bracket Round 1: Monday 7th December - Sunday 13th December
  • Lower Bracket Round 2: Monday 11th January - Sunday 17th January
  • Lower Bracket Round 3: Monday 18th January - Sunday 24th January
  • Lower Bracket Final: Monday 25th January - Sunday 31st January
  • Grand Final: Monday 1st February - Sunday 7th February

FIFA 09 Specific Rules

Head Admins

Default match time

By default all matches are scheduled for Sunday 20 CET of the playweek. Matches may be rescheduled, see #Scheduling for details.

Gameaccounts

Players must enter their FIFA09 Matchmaker on their ESL profile before taking part in ESL Major Series matches.

Playing with a wrong or missing gameaccount at the time of a match will be punished with 1 minor penalty point.

Match Media

Screenshots

The punishment for missing screenshots is no more than 1 minor penalty per match.

Score screenshot

Both players are responsible for taking a screenshot showing the final score and uploading it to the match page.

Server settings

Default way of connection: Direct IP

Gameplay:

Half Length: 6 Minuten

Difficulty: World-Class

Goalkeeper Difficulty: World-Class

Gamespeed: normal

Injuries: Off

Offsided: On

Carding: On

Number of Subs: 5


Visual: free choice

Audio: free choice

Scenario: Apply to match: no

All-over online: free choice

System:

Solution: max. 1024x768x32 Detail level: free choice Referee: free choice Assisting Referees: free choice

Stadium: Bayarena (or default home team) Weather: sunny

Hosting a match

We are aware that some players have problems related to hosting a Fifa match. These problems may be associated to Router Configurations or Internet Service Provider (ISP) related. A team is allowed to register one to 3 players from their group of elements as a -> "Can´t host" player <-. This is done by making a support ticket to ESL Major Series European.

We will keep and public a record of all these players. Whenever they are used in a clan war their opponent will host the two games. This is not an option, this is mandatory.

The deadline for the sign up is: Ends: 20/09/2008 at 23:59 CET

Situation A1:

If a team uses a player that can´t host and he´s not listed, he is allowed to play but he will play with a handicap. In both matches he will start with a 0-1 result for the other player. And the player that can host will host the two games.

Situation A2:

If two listed players are playing each other this means none can host. In this situation both teams have to change their players or make a new line-up draw.

Group stage and Playoffs

Ranking in each group

Ranking in each group is determined as follows:

(a) greater number of points obtained in all the group matches;

(b) greater number of points obtained in the group matches between the teams concerned;

(c) Score Diff resulting from the group matches between the teams concerned;


Should only two teams be tied in their group after applying the above-mentioned rules, a new CW shall take place. If the result is 10-10, then the following criteria is applied:

1. Score

2. Number of Defwins

3. Goals

4. Deciding Game (1on1 match, each team picks one player, this game has 90+120+penalties if needed).


Should three or more teams be tied in their group after applying the league system ranking rules, another league system group (“rematch group”) shall be played among the teams concerned. Ranking in the "rematch group" shall be determined as follows:

(a) greater number of points obtained in all the group matches;

(b) greater number of points obtained in the group matches between the teams concerned;

(c) goal difference resulting from the group matches between the teams concerned;

(d) greater number of goals scored in the group matches between the teams concerned;

(e) goal difference in all the group matches;

(f) greater number of goals scored in all the group matches;


Should a team be disqualified from the tournament, all its results will be canceled. The ranking in the group shall then be redone without taking into account the matches played by the disqualified team.

Playoff Criteria for 10:10

1. Score.

2. Number of Defwins.

3. Goals.

4. Deciding Game.


In-game rules

Changing a player in the first 20 minutes

It´s possible to substitute any player of the lineup during the first 20 minutes. The time starts to count when the Topic is set with the lineups.

Reporting a default win

After the first 20 minutes a def win is given to the team that has the player waiting/present. The time starts to count when the Topic is set with the lineups. After 5 minutes 2 default wins are given. If the other player shows up before those 5 minutes, the second game has to be played.

FIFA Bot Related

If a player can´t use FIfabot, he will receive 1 penalty point. The match is still played.

Forbidden Moves

Bar Corner Kick

it is strictly forbidden to use the following move in game: At a corner kick, you aren’t allowed to shoot the ball directly on the bar to get a chance for a header when the ball rebounds.

How to protest: It is necessary to show a screenshot of the move, at the moment the ball touches the bar. If the admin confirms the forbidden move, the guilty player will be punished with three (3) penalty points. The ESL recommends all players to use the Game Photographer for taking multiple screenshots in one game.

Even after the forbidden move, it is obligatory to play the match till end. Goals scored by using this move won’t count, if the forbidden move is confirmed by an admin.

Goals from own half

You are not allowed to score goals from within your own half. Goalshots from the own half are not allowed too.

Forbidden type of throw in

It is forbidden to make a throw in directly into the opponent's penalty area. Should a player throw the ball directly into the opponent's penalty area he shall be warned. Should he persist, he shall be disqualified from the tournament. Any goals resulting from a throw in into the opponent's penalty area shall be disallowed.

If you suffer a goal, that was a result of this move, then you should protest but only after the game. This means the game has to be fully played. In order for the protest to be valid, demorec or Fifa replay is mandatory. If the admin confirms the scenario the goal doesn't count and the player receives 2 penalty points.

Kick off backwards pass

At kick-off the ball has to be passed backwards into the player's own half, also after every goal.

About red cards

If player "A" has less than 11 players, playing with a red card, then connection gets LOST then this is how things will go: -> Get back in the game and Player "A" will make the same player receives a red card; -> Continue to play from there.

Connection Failure

If the connection fails for either player, the match should be restarted with the remaining time left. The scores remain. Directly after a connection failure both players have to meet at the meeting point to continue the game. If one player cannot contact his opponent, he may enter "Opponent left the game" on the match page as this can be seen as a forced quit to leave the game.

In order to prevent protests or complications we have made a table that predefines the remaining time to play.

Here it is:

Time played ----> Time to be played after disconnection

0 - 5 min ----> full match

6 -10 min ----> 85 min

11-15 min ----> 80 min

16-20 min ----> 75 min

21-25 min ----> 70 min

26-30 min ----> 65 min

31-35 min ----> 60 min

36-40 min ----> 55 min

41-45 min ----> 50 min

46-50 min ----> 1 half

51-55 min ----> 40 min

56-60 min ----> 35 min

61-65 min ----> 30 min

66-70 min ----> 25 min

71-75 min ----> 20 min

76-80 min ----> 15 min

81-85 min ----> 10 min

86-90 min ----> 7min

The time played after this point will not be taken into consideration, even if both players agree to play more time.

Leaving server

Leaving the match before the match has been decided will be punished with 1 major penalty point.

Transfer Window

The transfer window is the period that allows teams to get players and be able to use them. The transfer window is characterized by having a start and an end date:
-> End date, marks the closing of the transfer window
-> End date is -> Saturday, 24/10/09 23:59

If a player enters a team after the transfer window he is forbidden to play, he cannot be used. When a team uses a player in this condition the player receives 2 penalty points and the team gets also 2 penalty points, also it results his games result as a def win for the other team.

Player restrictions

-> If a player can´t use fifabot he gets 1 penalty point and the other player puts the bot. -> A player can only be listed in one main team profile. -> A player cannot fake his nationality or change his nationality during the entire process of the EMS When a team uses a player in these conditions his games count as a default win for the other team and their team gets 2 penalty points.

Player - hosting // List of Can´t host players

If a player cannot host then his team has to submit a ticket to the EMS admins giving their list of players that cannot host. Each team can submit 3 players. If a player is not listed and is used and he cannot host he gets 2 penalty points.

Also the other player has an advantage of 0-1 on both games. The player that hosts has the right to choose EASO or IP.

-> End date is -> Saturday, 24/10/09 23:59

Team Nationality

Here are the conditions for the teams nationality:


-> European Team, Can´t have more then 2 players in their lineup from the same country, they can have more in their profile. Example: Valid lineup: Port Port Uk Uk PL Not valid lineup: Por Por Por Uk Uk

-> National Team (Portuguese, Polish, German,etc), Has to have at least 3 players from the respective country of the qualifier in the lineup. Example: Valid lineup for a Portuguese team: Port Port Port Uk PL Not valid lineup for a Portuguese team: Por Por PL Uk Uk

:::: BIG NOTE :::: The country of residence is the deciding factor, not the player's nationality

Restriction about Non-European Players

A team can only use 1 non european player per lineup. The amount of non-european players in the team profile has no limit.

About 1on1 EMS - Nationality restriction

A team can only use 1 non european player per lineup. The amount of non-european players in the team profile has no limit.

About 10-10 results in Playoff stage

If the cw ends with a 10-10 result, the following factors decide the winner: a) The team with less default wins b) By goals

If after these 2 factors the draw remains both teams pick one player. They do 1 game, with extra time and penalties if needed. Winner takes it all.

Transfer window

The transfer window is the period that allows teams to get players and be able to use them. The transfer window is characterized by having a start and an end date:
-> End date, marks the closing of the transfer window
-> End date is -> Saturday, 24/10/09 23:59

If a player enters a team after the transfer window he is forbidden to play, he cannot be used. When a team uses a player in this condition the player receives 2 penalty points and the team gets also 2 penalty points, also it results his games result as a def win for the other team.

Player restrictions

-> If a player can´t use fifabot he gets 1 penalty point and the other player puts the bot. -> A player can only be listed in one main team profile. -> A player cannot fake his nationality or change his nationality during the entire process of the EMS When a team uses a player in these conditions his games count as a default win for the other team and their team gets 2 penalty points.

Format for Q1 and Q2 CWs

The final will have 40 points to win. Just like 5on5 Summer League.

Example: Team A and B will play at X day, Y hour.


First part: Team A [ 09 - 11 ] Team B Second part (new draw): Team A [ 15 - 05 ] Team B Final score: Team A [ 24 - 16 ] Team B


Team A is the winner.
A team can do as many changes as it wants for the 2 part of the CW.

Restriction about Non-European Players

A team can only use 1 non european player per lineup. The amount of non-european players in the team profile has no limit.

About 1on1 EMS - Nationality restriction

Non European players cannot play this tournament.

About 10-10 results in Playoff stage

If the cw ends with a 10-10 result, the following factors decide the winner: a) The team with less default wins b) By goals

If after these 2 factors the draw remains both teams pick one player. They do 1 game, with extra time and penalties if needed. Winner takes it all.

Penalties

If a player or a team violates one or more of the league rules, they will be punished according to the degree of the infringement. This penalty catalogue contains a list of offences with which penalties may be awarded to players and teams.

The administration will decide whether an offence has affected the outcome of the match to an extent that it can not be counted and must be repeated.

The administration reserves the right to give penalties not covered by this catalogue or give different penalties than the ones listed here.

Behaviour

As in daily life, a certain degree of courtesy should be maintained between players and teams of the ESL Major Series. Violations of this rule will be punished depending on the severity and frequency.

Insults

All insults occurring in connection with the ESL Major Series will be punished. This primarily applies to insults during a match but also on the ESL website (forums, match comments, player guestbooks, support and protest tickets, etc.). Insults on IRC, IM programs, E-mail or other means of communication will be punished if they can be linked to the ESL Major Series and the evidence is clear.

Particularly severe abuse cases with extreme statements or the threat of physical violence can result in significantly heavier penalties including the exclusion of the player.

Depending on the nature and severity of the insult the penalty will be assigned to the player or to the team in team leagues. In team leagues players may also be barred from playing for one or more match weeks.

Spamming

The excessive posting of senseless, harassing or offensive messages is regarded as spamming.

Spamming on the website (forums, match comments, player guestbooks, support and protest tickets, etc.) will be punished depending on the nature and severity.

Unsportsmanlike Behaviour

For an orderly and pleasant game it is essential that all players have a sportive and fair attitude. Breaches of this rule will be punished with (1) to (3) minor penalties. The most important and most common offences are listed below. However, the administration may assign penalties for not explicitly listed types of unsportsmanlike behaviour (e.g. harassment).

In-game Spam

Up to three (3) minor penalties may be awarded for the abuse of the game's chat functions if it's used for excessive spamming, in order to distract the opponents or to disrupt the game. These functions are solely meant for communication with the opponent and the match admin.

Kicking Players from the game server

Four (4) minor penalties will be awarded for kicking players from the game server. It is prohibited to kick players of the opposing team from the server during a match. The match admin present on the game server decides whether the kick affected the outcome of the match. A rematch may be set in grave cases.

Deception

The attempt to deceive the administration or other players using false or fictitious information, statements or data is punishable as follows:

Fake Results

Four (4) minor penalties are awarded for entering a fake result, for example: if the opponent leaves the server prematurely or refuses to play the match. If anything is unclear, e.g. the players cannot agree on a solution, a protest always has to be filed.

Fake Match media

Match media includes all records, such as e.g. Demos, screenshots, or logs, that are produced in the context of a match. The counterfeiting of Match Media is prohibited and will be punished depending on the seriousness with one (1) to four (4) minor penalties.

Serious Circumstances

If counterfeit match media is submitted and there is a suspicion of cheating the punishment is increased to six (6) minor penalties.

Miscellaneous Deceptions

Other attempts to deceive an admin or another player, depending on the severity, will be punished at the discretion of the administrators with one (1) to four (4) minor penalties.

Use of ineligible players

The use of an ineligible player is punished with one (1) major penalty.

Ringer/Faker

One (1) major penalty point will be given if a player is found to be playing under the name of another player.

Cheating

Cheating in an ESL Major Series match will result in the participant being kicked. The player(s) will be punished with 12 regular penalty points and a 2 year barrage from the ESL.

 
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