Call of Duty: World at War Country Championship 2009 Playoffs
Description
Country Championship
The regular Ladderrules are adjusted with some additional rules for the Call of Duty: World at War Country Championship 2009
A national team is defined as a group of players who are registered to play for one game. The national team must have at least 5 players and a team captain. The maximum amount of players is 10 (including the team captain), two extra slots can be used for team managers. A team can have unlimited players from one clan while only 3 players from a clan are allowed to play in a match.
Team Manager: min. 1 - max. 2
Team Captain: min. 1 - max. 1
Team Players: min. 5 - max. 9
The team manager will act as spokesman for the national team, he will have the final say in all decisions concerning the national team, including players, strategies, public announcements and lineups.
The team captain must be chosen by the team manager. He will function as an extended arm of the team manager within a team and also in 'in-game' decisions and actions. The only allowed team positions are: Team Manager, Team Captain, Team Player
Matches has to be played with comMod v2 in mr12 mode (commod_mode private_12). It is allowed to play 4v4 and 6v6 while 5v5 is the default, other combinations are not allowed.
Anyone, who is not in the team account before the start of the Country Championship 2009 season, is considered as new player. New players are barred for the next match. Each new player in the team must be announced by a support ticket and also be approved by the headadmins. When ignoring this the player is not eligible for Coutry Championship 2009 matches until this announcement has been approved.
Mapveto:
lower seeded team starts
mapveto must be made variantly (team a then team b then team a)
if 2 maps left the higher seeded team choose the map to be played