All Matches must be played with the ESL Anti-Cheat Tool Aequitas.
The tool is available for download here. Don't forget to read the FAQ and setup your client properly before your next match starts!
If there are any questions the Call of Duty 4 admin team will answer them. Just write a support ticket.
Conditions of participation
In the Playersheet a valid ICQ Number, an existing IRC Channel or E-Mail Address must be specified. This data must be visible to all players. It's advisable to show contacts as much as possible. If a player doesn't fulfill this requirements, he will not get the certification for the league.
Have trouble?
Troubles before or during the match:
- the opponent doesn't show up -> sign up into result that the opponent didn't show up
- opponent disconnected -> place a protest (sign up no result)
- other troubles -> write a support ticket, have a look at the FAQs and ask an admin for advice
Match order
If nothing else settled a match runs as follows:
- 15 minutes before the match starts, Team A signs up the IP Address and the password into the match comments. After Team B signs up his ok for the server, Team A writes his acknowledgment beneath.
- you play the 2 maps which has been selected
- after the match is over you have to sign up the result
IRC Channel
IRC Channel
- support from qualified Game-Admins
- arranging matches
- informal meeting with the opponent
- questions around Call of Duty 4
#esl.blx @qnet
* Visible only to members
Requirements
Current requirements:
Residence
Must reside in one of the following countries:
Country code: be,nl,lu
Gameaccount
Players must have added the following gameaccount to their account to play in this league.